Car Sort: Color Puzzle Level 136 Solution Walkthrough
Board Analysis
Opening, mid-game, and finishing states sampled from the video.

Frame Notes
The sampled frames show a silent CherieGaming run, so this guide is built from visible board changes: where the lane opens, which garages receive cars, and when the late stacks become safe. Level 136 is a tall scattered layout with several small islands feeding into a single winding road.
For Level 136, the route is easier to follow as visible color batches than as exact tap coordinates. The safe sequence comes from the first road opening, the blockers shown in the middle frames, and the cleanup stacks that only become practical near the end.
Traffic Plan
The run starts best when you open the upper-left island with pink and purple cars, then remove the green car group that blocks the first bend. This is the small move that makes the rest of the board readable.
The middle section is about patience: send blue and orange from the central islands only after the bend is empty. If a car is still buried, clear only its direct blocker and stay with the same plan.
For the endgame, the final strip at the bottom is mostly red, yellow, and cyan cleanup once every island has a clear exit. By then the road has enough empty turns for the final batches.
Move Sequence
- Tap through Pink Upper-left Island first; these cars are the route opener.
- Purple Upper-left Island comes next because it uses the space created by the opener.
- Keep Green First Bend together instead of splitting it across two road sections.
- Bring out Blue Central Island when the middle lane is no longer carrying mixed traffic.
- Orange Central Island is the late release; it becomes reliable after the earlier shelves clear.
- Red/yellow/cyan Lower Strip is the cleanup phase shown near the end of the video.
Batch Priority
pink upper-left island -> purple upper-left island -> green first bend -> blue central island -> orange central island -> red/yellow/cyan lower strip
Use this Level 136 order as a board-state guide. If your screen is ahead of or behind the frame sheet, match the nearest open lane, cleared shelf, or completed garage before continuing.
Common Trap
Do not chase isolated single cars across the board; wait until their island has a matching batch ready. If the lane starts holding two colors, stop opening new stacks and clear the car already blocking the next turn.
Route Logic
The Level 136 route is conservative: early moves buy road access instead of chasing every exposed car. That choice lets the late stacks leave cleanly because each batch either opens a lane, removes a shelf blocker, or turns the endgame into direct garage traffic.