Car Sort: Color Puzzle Level 236 Solution Walkthrough
Route Reference
Key opening, middle, and finish positions for this route.

Three Top Towers Over Five Layered Rows
Car Sort: Color Puzzle Level 236 surrounds five horizontal rows with a rectangular road. Three towers stand above and four numbered reserve banks stand below. The center exposes yellow, purple, red, orange, green, and covered layers. The top resolves into cyan, green, pink, and red columns, while the bottom later shows red, yellow, blue, purple, and hidden groups.
The center rows are the gate. Top and bottom cars use the same perimeter, so the safest solution opens the top, clears the rows from their road-facing edge downward, and delays lower counters until the center becomes quiet.
Recommended route:
top cyan -> top green -> top pink/red -> center yellow/purple -> center red -> center orange -> center green -> bottom red -> bottom yellow -> bottom blue/purple -> final top pink
Complete one color before exposing the next layer.
Establish The Upper Road
Begin with cyan from the left top tower. Finish the visible layer and clear the upper-left corner. Green follows, then pink or red from the right tower after the top road empties.
Do not start a center row while a top car remains on the right edge. The shelf mouth joins directly beneath it.
Opening checks:
- cyan clears the left side;
- green reaches its garage;
- pink/red leaves the upper-right corner;
- bottom banks remain closed.
If a top car stalls, complete that tower layer before tapping a center cover.
Clear The Center From Top Row To Bottom Row
Yellow and purple form the first exposed center row. Clear the color with the open road, then finish the other. Red becomes the next strong band. Orange follows as a long middle-lower row, with green beneath it.
Do not alternate rows. Each empty shelf creates access to the one below and should remain empty while the next batch travels.
Center checkpoints:
- yellow/purple leaves the upper row;
- red clears without orange joining it;
- orange owns the lower road alone;
- green waits until both bottom corners are open;
- no lower counter releases during a long row.
If red and orange meet, finish the color farther around the rectangle, then complete the second before starting green.
Use Orange As The Midgame Gate
Orange spans a long center row and requires repeated trips along the lower and right edges. Before starting it, finish any red car still travelling and verify that the bottom counters are closed.
Send orange continuously. If the row reveals a different color, stop after orange. The newly exposed layer can remain parked.
After orange, the center should show a broad empty band above the lower green row. That visible gap marks the handoff to late center and bottom work.
Release The Four Bottom Banks
Red is a practical first bottom batch on the left after green clears the center. Yellow follows, then blue or purple from the middle/right banks.
For every numbered layer:
- expose one color;
- finish it completely;
- wait for the lower road to reset;
- inspect the next front;
- leave a changed color parked until its route opens.
Late replay frames show full red, yellow, blue, and purple columns below. Clear complete columns instead of reducing counters evenly.
Replay Recovery And Final Checkpoints
If the top edge blocks, stop center and lower taps and finish the active tower color. If the bottom edge blocks, finish the center row or reserve batch already using it.
For mixed traffic, stop all releases, complete the leading color, finish the second, and resume from the highest unfinished center row.
The replay confirms three states: cyan/green/pink establishes the top; purple/red/orange/green clears the center in bands; bottom red/yellow/blue/purple activates after the rows stop feeding traffic.
Avoid starting bottom yellow while center green remains active. Both use the lower-right corner. Finish green, reset the loop, and then send yellow.
An empty center shelf is a progress marker. Keep it empty instead of opening a hidden layer just because space appears. This makes every later road car traceable to one active source.
Compare The First Run And Replay By Row Depth
The replay is useful because the same row-depth pattern remains visible even when a counter changes at a slightly different moment. At the opening checkpoint, the upper yellow/purple shelf is active while red, orange, and green remain below. In the middle, red has cleared and orange dominates the working area. Late, green is the final center feed and the lower red/yellow/blue/purple columns are fully exposed.
If your board differs, find the highest row that still contains a moving or exposed blocker. Finish that color before touching any lower row. This restores the correct depth order without requiring a restart.
The replay also confirms that the top cyan/green/pink towers can retain late layers while center rows move. Do not return to a top tower simply because a matching garage appears; finish the current row and wait for the perimeter to clear.
Before the bottom phase, compare the center mouth rather than the counter values. It should no longer release orange or green. Once that mouth is quiet, each lower column has a direct cleanup route and can be completed as a full batch.
If one center car remains hidden behind the lowest row, complete its visible color before opening red below. This final center check keeps the bottom-left entrance from receiving an unexpected blocker midway through the first reserve batch.
Level 236 is controlled by layered rows. Top towers establish the loop, yellow/purple and red open the center, orange marks the midgame gate, green clears the lower shelf, and bottom counters wait for cleanup. Preserve those phases and the final red, yellow, blue, purple, and pink columns travel without a corner jam.